OUR RESEARCH PROJECTS |
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Serious Games Interactive was born within a research environment and thrives on research. Through the years we have been involved in a number of research projects. Among our main objectives with participating in these projects are: + To carry out serious games research, development, deployment and evaluation
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PROJECTS |
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VISTRA - Automotive industryVISTRA is a collaborative project funded by the EU. The project aims at the development of a comprehensive platform for simulation and training of manual assembly processes. The partners include Volvo, Opel, DFKI, University of Nottingham, Fraunhofer Chalmers and Fraunhofer IGD. |
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PLAYMANCER - RehabilitationSerious Games Interactive participated in a collaborative EU project called Playmancer. The aim of this innovative project was to investigate the potential of computer games in the health care sector. SGI's role in the project has been to integrate input from various devices into the Unity game engine and then design a game supporting the rehabilitation of a patient. |
GaLA - Games and Learning AllianceGaLA aims to build a European Virtual Research Center aimed at gathering, integrating and coordinating research on Serious Games, as well as disseminating knowledge, best practices and tools as a reference point at a international level. The other key focuses of the project are (1) the support to deployment in the actual educational and training settings and (2) the fostering of innovation and knowledge transfer through research-business dialogue. |
SIREN - Conflict ResolutionThe overall aim of the project is to develop a game, that teaches children how to handle conflicts. Confronting conflicts and coping with them is a part everyday life. Indeed, conflicts seem to arise in almost every context and development stage of human life, from fights in the schoolyard, and bullying at the workplace, to international warfare. |

